Case Study
September 12, 2009
Toy Story Case Study
Michelle Wibowo
Instructor: Raul Moreno
I. Introduction
A. Thesis: The influence of Toy Story to computer animation.
B. Toy Story was the first feature length 3D animation
- It has become an icon of 3D animation, and made significant contribution in technology as well as storytelling.
II. Body
A. Techniques used in Toy Story.
- Being produced in a fairly new media in 1995, Toy Story was able to create a hyper reality animation.
- Renderman software used in the movie created realism effects in the shaders and produced life like looks on the movie.
B. Storytelling
- Despite of the technical challenges of Toy Story, the director and story artists were able to produce a story that were appealing to children and adults.
- Through the power of the story, Toy Story has broken the boundary of animation that had always been for children audiences.
C. Toy Story in the society.
Cultural influence
- Animation is no longer directed to children only, but it has started to attract adults as well.
Financial success
- The first movie led Pixar to go public and earned enough money to be Disney’s partner.
- Toy Story and Toy Story 2 broke the record of being the highest grossing animated film when they were released with Toy Story 2 doubled the number from Toy Story.
- The success of the movie led Disney to produce merchandises and collectibles, as Pixar brand became famous.
D. The future of Toy Story and Pixar
- Toy Story 3, the third installment of the movie is going to be released in 2010.
- Pixar was acquired by Disney, but it works independently as an animation studio and will continue to develop advanced technology and storytelling in computer animation.
III. Conclusion
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